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Welcome to Phun Physics blog posts! on this section you will learn how to find the projects you are required to finish each month with a short review for the content related to these projects with some examples of projects that has been made before by previous students.

You can start by browsing the links below:

1- Welcome! Provides an overview of the Phun Physics Projects

2- Evaluation Provides the rules for grading your final product

3- Newton’s Laws of Motion Review

4- First Project

5- Waves Behavior in Optics Review

6- Second Project




The Waves Project

Objective: You will research and present your understanding of the behavior of waves as applied to a specific application (camera or human eye) that interests you.

Project Timeline:

October 11, 2014 : Project Introduced, Partner or Individual Sign Up.

October 15, 2014 : Project Approval by teacher.

October 18, 2014: In-class project work day; Outline of Project Due

October 29, 2014: Student Presentations

Different Project Ideas: Project must be approved by teacher.

All these could be supported by a power point presentations or posters as a plus
Create and Perform a Song
Create and Perform a Rap
Create and Perform a Skit
Create a Video
Video Analysis
Create Original Illustrations
Perform Live Demonstrations of Each Law
Create and Perform Interpretative Dance
Create and Perform a Sports Cast
Write News Cast
Clay Models
Comic Strip
Board Game
Computer Game
Puppet Show
Photo Demonstrations
Flip Book
Design a T-Shirt
Descriptive Collage

Review these power points for more ideas about the application of waves:

6 – Lens Applications

7 – Human Eye

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Using Optics and Utilizing Wave Behaviors in Real Life Applications


A wave can be described as a disturbance that travels through a medium, transporting energy from one location (its source) to another location without transporting matter. Each individual particle of the medium is temporarily displaced and then returns to its original equilibrium positioned.

The required two behaviors of waves for this assignment:

1- Reflection: Waves bounce off a surface.


2- Refraction: Waves bend when they pass through a boundary.


The power points below will provide a review for these two wave behaviors and their implications in the field of optics.

1 – Production of Light

2 – Reflection of Light

3 – Flat & Curved Mirrors

4 – Refraction

5 – Lenses

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My Newton’s Laws

– Guiding Question:

Recall what you have been learning in kinematics and describe an example that could demonstrate how this/these laws or formulas could be used in the design process of video games

– Description:

Mr. Shahin received a phone call from his old high school friend Steve Gates who works as a lead designer and engineer at EDTC. Mr. Gates wants to recruit young people during the summer to help him design the physical environment for his new game “Pirates of The Arabian & The Curse of The Black Gold”. But before getting a recommendation from Mr. Shahin to interview with Mr. Gates, you need to demonstrate a solid understanding of the laws governing motion and the nature of forces in the physical world. To do so, you are required to build a project that represents at least one of these laws or forces. You can create a poster, PowerPoint presentation, an animated video or a craft that reflects the depth of your understanding. Your final product can include but not limited to any of the following: 1- A real life example you took a picture or video that you have recorded that demonstrates an application for the laws of motion and the nature of forces. 2- A scene from a movie or a video game that demonstrates an application for the laws of motion and the nature of forces.

P.S.: you can create your own movie scene or you can record an example from a video game while you are playing it.


– Final Product:

Each group of at least 2 students is required to create a product as described above. Remember that in order for you to convince Mr. Shahin to recommend you for a job interview with his friend Mr. Gates, your final product should reflect a deep understanding of the laws governing motion and the nature of forces in the physical world. Each group will be assessed using a rubric that will target the quality of their product and to the level of accuracy to which their product is considered to be a valid application for the laws of motion and the nature of forces in the physical world. Be prepared to defend your product because each group is required to ask at least 5 questions regarding another group/groups work.

The following is a short video made by group of students that demonstrate a good final product for this project.


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Newton’s Laws of Motion Review



The motion of an aircraft through the air can be explained and described by physical principals discovered over 300 years ago by Sir Isaac Newton. Newton worked in many areas of mathematics and physics. He developed the theories of gravitation in 1666, when he was only 23 years old. Some twenty years later, in 1686, he presented his three laws of motion in the “Principia Mathematica Philosophiae Naturalis.” The laws are shown above, and the application of these laws to aerodynamics are given on separate slides.

Newton’s first law states that every object will remain at rest or in uniform motion in a straight line unless compelled to change its state by the action of an external force. This is normally taken as the definition of inertia. The key point here is that if there is no net force acting on an object (if all the external forces cancel each other out) then the object will maintain a constant velocity. If that velocity is zero, then the object remains at rest. If an external force is applied, the velocity will change because of the force.

The second law explains how the velocity of an object changes when it is subjected to an external force. The law defines a force to be equal to change in momentum (mass times velocity) per change in time. Newton also developed the calculus of mathematics, and the “changes” expressed in the second law are most accurately defined in differential forms. (Calculus can also be used to determine the velocity and location variations experienced by an object subjected to an external force.) For an object with a constant mass m, the second law states that the force F is the product of an object’s mass and its acceleration a:

F = m * a

For an external applied force, the change in velocity depends on the mass of the object. A force will cause a change in velocity; and likewise, a change in velocity will generate a force. The equation works both ways.

The third law states that for every action (force) in nature there is an equal and opposite reaction. In other words, if object A exerts a force on object B, then object B also exerts an equal force on object A. Notice that the forces are exerted on different objects. The third law can be used to explain the generation of lift by a wing and the production of thrust by a jet engine.

The information above were obtained from the National American Space Association. 

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